Welcome back for our final preview of Vs. System 2PCG: Crossover Volume 4! We have plenty more on the way with upcoming arcs and issues, but first we must harness the power of inventions within this long anticipated return.
Deep in the Laboratory at Xavier’s School for Gifted Youngsters, tinkers a Scientist and Teacher known for his Six PhDs and four hands, two of which he happens to walk on.
A good invention is an Invention with the Team symbol of a Good Team. Inventions with no team are neither good nor evil. Only after completing his work is he able to unleash his acrobatic prowess and grab that Power Neutralizer with his toes!
Beast isn’t the only brainy boy featured in this issue. Behold the inventor of the Arc Reactor himself!
All that hard work for just one set of armor, though?
Wow! I guess he put in some overtime…
That’s all we have for you on this issue – We’ve seen Sentinels and Locations (not to mention some Chaos Magic) but still have a few surprises up our sleeves. Look forward to picking up these cards and more for yourselves in the future.
As a final note, we wanted to thank everyone reading these and anticipating Vol. 4 for their patience. While this release is still on the way, we also wanted to address that there’s a possibility it might arrive after other, upcoming ones. We hope you’ll stick with us and join our excitement for those releases as well, and look forward to a release date once we’re able to share that news.
We have plenty in the works for Vs. System 2PCG that hasn’t been shared yet, and we can’t wait to put that all in your hands.