The inscription on Mjolnir says “Whosoever holds this hammer, if he be worthy, shall possess the power of Thor.” But Thor has often struggled with arrogance and self-doubt. At the crucial moment, will he prove worthy?
Malekith and Hela now send their followers to bring them new villainous weapons that are equal to Mjolnir’s power. These conquerors storm over the lands of Midgard, trampling the weak in their wake.
Thor struggles to prove worthy against the frost giants and on Earth. The dark world of Svartalfheim rises to smother the Nine Realms in darkness. Finally, Ragnarok threatens the final epic destruction of Asgard.
VILLAINOUS WEAPONS
As a new twist on the Artifacts of past sets, Legendary®: Heroes of Asgard introduces an all-new card type: “Villainous Weapons.” Villains and Masterminds can capture these ancient weapons to become even more powerful. But if you defeat them, you can seize those weapons to use as Artifacts of your own.
- Each Villain Group in this set includes cards that say “Villainous Weapon.” These are not Villains.
- When a Villainous Weapon is played from the Villain Deck, the Weapon is captured by the Villain in the city that’s closest to the Villain Deck. If there are no Villains in the city, then KO the Weapon instead.
- Villainous Weapons empower the Villain holding them, adding the bonus printed on the Weapon. Tuck the Weapon under the Villain so you can see the Weapon’s bonus right under the Villain’s .
- An enemy can use any number of Weapons at the same time, getting all of their bonuses combined.
- When a Villain with any number of Villainous Weapons escapes the city, the Mastermind captures all those Weapons, getting their bonuses.
- When you fight a Villain or Mastermind holding any number of Weapons, put all those Weapons into your discard pile as Artifacts.
- When you have a Villainous Weapon in your hand, you can play it just like any other Artifact.
- You never get the Weapon’s printed bonus when you play the Artifact or control it. Only Villains and Masterminds get that bonus. You only get the specific Artifact abilities written on the card.
- Villainous Weapons you have captured as Artifacts have 0 cost, have no color or Hero Class, and don’t count as Hero cards or Villain cards. Since they have no cost, Villainous Weapons can never make you Worthy. (How appropriate…)
- If you have gained a Villainous Weapon, and a card effect makes an enemy capture that Weapon again, then it works as a Villainous Weapon again until someone defeats that enemy to reclaim it.
- Malekith and Hela both have Mastermind Tactics that turn into Villainous Weapons. You win when the Mastermind has no face down Tactics left under them, even if there are still some Tactics that have turned into other card types somewhere.
CONQUEROR
Asgard’s fiercest enemies lead legions of monsters to conquer all of the Nine Realms, including Midgard (Earth) and Asgard itself. This is represented by the “Conqueror” keyword, which first debuted in Legendary®: Marvel Studios Phase 1. Some Villains say things like “Bridge Conqueror 3.”
- This means “This gets +3 while any Villain is on the Bridge.”
- This Villain gets the bonus while it itself is on the Bridge or while another Villain is on the Bridge.
- Other Villains and the Hela Mastermind have different Conqueror abilities, with different bonus numbers and referring to different city spaces.
- Some Hero cards also have abilities like “Streets Conqueror 3”, which likewise means “You get +3 if any Villain is in the Streets.”
Here are a few of Evil’s schemes to prepare yourself!
Legendary® Heroes of Asgard expansion releases February 26th!
3 Comments
This preview is really exciting! This is probably going to be the most thematically interesting small expansion so far. Looking at Hela and Malekith and the heroes and villains teased so far I can’t wait to play this when it’s released. We don’t know how things will play out yet, but hela and malekith might get crazy hard to beat. I hope they will prove challenging as they are comic book masterminds of significance.
Love the return of thrown artifacts and the introduction of villainous weapons seems fun and thematic as well. Keep up the good work and thanks for all the products so far!
– Have at thee!
Really pumped for the villainous weapons. Look like they are going to be fun
Jormungand and Hel looks awesome 😀 In fact, this expansion probably my next buy 🙂