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When we introduced you to Dark Legacy: The Rising, we introduced you to the world of Titan and the brutal rule of The Kaiser. We also showed off the icons for the six different factions fighting for dominance. Today we’re going to explore a some of the different card types that you’ll be able to find in each of the three Starter Packs that will release this Summer.
Most cards in Dark Legacy: The Rising cost an amount of Casting Points, indicated by the number in the top right-hand corner and surrounded by a bright glow. All cards will have a Level which will help guide your deckbuilding but doesn’t restrict you. When sitting down for a game, players will agree on a level to play at. Tournaments or leagues may also dictate what level players start at. This number is found just below the Casting Points in an orange circle.
On your turn, you will lose all unstored Casting Points, ready all your cards, then draw a card. Then, you’ll make a choice – do you want to Attack or Cast? If you choose Cast, you’ll roll a d20 and gain that many Casting Points to use to play cards from your hand. There are five types of cards you can cast in this way; Magic, Instant, Creature, Enhancement, and Relic. But you need something else to play a card! Each Starter Pack comes with two playmats, and the playmat is more than something to help you organize, the spots on the playmat contain intrinsic rules about what you can play.
For casting, the right side of the playmat displays four slots to hold cards that you Cast. Each slot has symbols on it that tell you which types of cards can live there. Magic and Instant cards need a place to be cast, but then immediately are placed in the Boneyard you perform their effects. If you have no slots with those symbols available – you can’t cast it!
Creatures and Relics are all placed in a slot, but you can stack cards with identical names in the same slot! So if you want to have 12 creatures you can, as long as you have 3 copies of the 4 different ones! And Enhancements can be placed on Creatures, which will occupy the same slot of that creature, and provide bonuses or special abilities to them!